<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments for 96methods</title>
	<atom:link href="http://www.96methods.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.96methods.com</link>
	<description>The online space of Graham Blake</description>
	<lastBuildDate>Wed, 08 May 2013 09:12:15 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	
	<item>
		<title>Comment on Three.js: Moving the Camera by Nick Wilkins</title>
		<link>http://www.96methods.com/2011/12/three-js-moving-the-camera/#comment-3249</link>
		<dc:creator>Nick Wilkins</dc:creator>
		<pubDate>Wed, 08 May 2013 09:12:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.96methods.com/?p=78#comment-3249</guid>
		<description>Cheers for this nice little bit of code around rotating around objects with a camera. 

I don&#039;t know if you know but some of your external hyperlinks are missing a colon after http... Cheers again mate</description>
		<content:encoded><![CDATA[<p>Cheers for this nice little bit of code around rotating around objects with a camera. </p>
<p>I don&#8217;t know if you know but some of your external hyperlinks are missing a colon after http&#8230; Cheers again mate</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Three.js: Moving Objects by Dennis</title>
		<link>http://www.96methods.com/2012/01/three-js-moving-objects/#comment-1866</link>
		<dc:creator>Dennis</dc:creator>
		<pubDate>Sun, 20 Jan 2013 08:35:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.96methods.com/?p=85#comment-1866</guid>
		<description>require.js creates script tags too.

You only have a little bit smaller code in html file but round about 2000 lines of javascript in your RAM.</description>
		<content:encoded><![CDATA[<p>require.js creates script tags too.</p>
<p>You only have a little bit smaller code in html file but round about 2000 lines of javascript in your RAM.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on About Me by gblake</title>
		<link>http://www.96methods.com/about/#comment-1543</link>
		<dc:creator>gblake</dc:creator>
		<pubDate>Thu, 20 Dec 2012 18:48:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.96methods.com/?page_id=9#comment-1543</guid>
		<description>Susan

Have you seen &lt;a href=&quot;http://www.96methods.com/2012/02/three-js-very-basic-animation/&quot; rel=&quot;nofollow&quot;&gt;this post&lt;/a&gt;?

Graham</description>
		<content:encoded><![CDATA[<p>Susan</p>
<p>Have you seen <a href="http://www.96methods.com/2012/02/three-js-very-basic-animation/" rel="nofollow">this post</a>?</p>
<p>Graham</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on About Me by susan</title>
		<link>http://www.96methods.com/about/#comment-1536</link>
		<dc:creator>susan</dc:creator>
		<pubDate>Wed, 19 Dec 2012 19:24:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.96methods.com/?page_id=9#comment-1536</guid>
		<description>I have a very simple dae file with bone animation(joints). Do you have any example code to load dae and setup animation?

If you would like to get the dae file, just email me so that I can forward to you.

Thanks,
Susan</description>
		<content:encoded><![CDATA[<p>I have a very simple dae file with bone animation(joints). Do you have any example code to load dae and setup animation?</p>
<p>If you would like to get the dae file, just email me so that I can forward to you.</p>
<p>Thanks,<br />
Susan</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Ellipse Class for KineticJS by Ian Hunter</title>
		<link>http://www.96methods.com/2012/05/ellipse-class-for-kineticjs/#comment-1461</link>
		<dc:creator>Ian Hunter</dc:creator>
		<pubDate>Wed, 12 Dec 2012 17:46:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.96methods.com/?p=330#comment-1461</guid>
		<description>KineticJS now has its own ellipse class.</description>
		<content:encoded><![CDATA[<p>KineticJS now has its own ellipse class.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Three.js: Importing a Model by Thomas Hunter</title>
		<link>http://www.96methods.com/2012/02/three-js-importing-a-model/#comment-992</link>
		<dc:creator>Thomas Hunter</dc:creator>
		<pubDate>Wed, 24 Oct 2012 18:19:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.96methods.com/?p=210#comment-992</guid>
		<description>I&#039;d recommend removing jQuery for this example ;)</description>
		<content:encoded><![CDATA[<p>I&#8217;d recommend removing jQuery for this example <img src='http://www.96methods.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Three.js: Importing a Model by gblake</title>
		<link>http://www.96methods.com/2012/02/three-js-importing-a-model/#comment-469</link>
		<dc:creator>gblake</dc:creator>
		<pubDate>Thu, 19 Jul 2012 18:05:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.96methods.com/?p=210#comment-469</guid>
		<description>David

Firstly I would say please take a look at my follow-on post which was on simple animation &lt;a href=&quot;http://www.96methods.com/2012/02/three-js-very-basic-animation/&quot; rel=&quot;nofollow&quot;&gt;here&lt;/a&gt; and you can also see the code (using source view for example) for that animation demo &lt;a href=&quot;http://www.96methods.com/wp-content/plugins/scripts/2012/02/animatecharacter01.html&quot; rel=&quot;nofollow&quot;&gt;here&lt;/a&gt;.

Hope that is of some help.

Graham</description>
		<content:encoded><![CDATA[<p>David</p>
<p>Firstly I would say please take a look at my follow-on post which was on simple animation <a href="http://www.96methods.com/2012/02/three-js-very-basic-animation/" rel="nofollow">here</a> and you can also see the code (using source view for example) for that animation demo <a href="http://www.96methods.com/wp-content/plugins/scripts/2012/02/animatecharacter01.html" rel="nofollow">here</a>.</p>
<p>Hope that is of some help.</p>
<p>Graham</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Three.js: Importing a Model by David Grilli</title>
		<link>http://www.96methods.com/2012/02/three-js-importing-a-model/#comment-468</link>
		<dc:creator>David Grilli</dc:creator>
		<pubDate>Thu, 19 Jul 2012 11:47:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.96methods.com/?p=210#comment-468</guid>
		<description>Hello gblake,

Can you please post a complete example of this feature?

Regards,
David</description>
		<content:encoded><![CDATA[<p>Hello gblake,</p>
<p>Can you please post a complete example of this feature?</p>
<p>Regards,<br />
David</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Three.js: Simple Collision Detection by gar</title>
		<link>http://www.96methods.com/2012/01/three-js-simple-collision-detection/#comment-440</link>
		<dc:creator>gar</dc:creator>
		<pubDate>Sun, 15 Jul 2012 21:24:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.96methods.com/?p=169#comment-440</guid>
		<description>I&#039;ve been using CollisionUtils.js with r48 which worked fine. It seems to break using r49. This is the error I&#039;m getting:

Uncaught TypeError: Cannot read property &#039;x&#039; of undefined Three.js:14
THREE.Vector3.sub Three.js:14
THREE.CollisionSystem.rayTriangle Three.js:1009
THREE.CollisionSystem.rayMesh Three.js:970
THREE.CollisionSystem.rayCastNearest Three.js:904</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been using CollisionUtils.js with r48 which worked fine. It seems to break using r49. This is the error I&#8217;m getting:</p>
<p>Uncaught TypeError: Cannot read property &#8216;x&#8217; of undefined Three.js:14<br />
THREE.Vector3.sub Three.js:14<br />
THREE.CollisionSystem.rayTriangle Three.js:1009<br />
THREE.CollisionSystem.rayMesh Three.js:970<br />
THREE.CollisionSystem.rayCastNearest Three.js:904</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Three.js: Moving the Camera by pietro grandi</title>
		<link>http://www.96methods.com/2011/12/three-js-moving-the-camera/#comment-284</link>
		<dc:creator>pietro grandi</dc:creator>
		<pubDate>Thu, 31 May 2012 13:55:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.96methods.com/?p=78#comment-284</guid>
		<description>Thank you guy, I&#039;m learning Three.JS and I was bothering me a little with camera rotations... I think I&#039;ll offer you a beer :)</description>
		<content:encoded><![CDATA[<p>Thank you guy, I&#8217;m learning Three.JS and I was bothering me a little with camera rotations&#8230; I think I&#8217;ll offer you a beer <img src='http://www.96methods.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
</channel>
</rss>
